module Base
{
	model fhq911
	{
		mesh = vehicles/vehicle_fhq67911|fhq911,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.47,
	}
	model fhq911LMirror
	{
		mesh = vehicles/vehicle_fhq67911|fhq911LMirror,
		shader = vehicle_multiuv,
		scale = 0.47,
	}
	model fhq911Exhaust
	{
		mesh = vehicles/vehicle_fhq67911|fhq911Exhaust,
		shader = vehicle_multiuv,
		scale = 0.47,
	}
	model fhqPUWheelClassic2Left
	{
		mesh = vehicles/vehicles_WheelfhqMZStandard,
		texture = vehicles/vehicles_WheelfhqMZPUClassic,
		scale = 0.37,
	}
	model fhqPUWheelClassic2Right
	{
		mesh = vehicles/vehicles_WheelfhqMZStandard,
		texture = vehicles/vehicles_WheelfhqMZPUClassic,
		invertX = TRUE,
		scale = 0.37,
	}
	vehicle fhq67Porsche911
    {
        mechanicType = 3,
        offRoadEfficiency = 0.7,
        engineRepairLevel = 6,
        playerDamageProtection = 0.8,
        engineRPMType = firebird,

        model
        {
            file = fhq911,
            scale = 1.8200,
            offset = 0.0000 0.0934 0.0110,
        }

        spawnOffsetY = 0.12999995,

        skin
        {
            texture = Vehicles/vehicle_fhq67911_shell,
        }

        textureMask = Vehicles/vehicle_fhq67911_mask,
        textureLights = Vehicles/vehicle_fhq67911_lights,
        textureDamage1Overlay = Vehicles/Veh_Blood_Mask,
        textureDamage2Overlay = Vehicles/Veh_Blood_Hvy,
        textureDamage1Shell = Vehicles/Veh_Damage1,
        textureDamage2Shell = Vehicles/Veh_Damage2,
        textureRust = Vehicles/Veh_Rust,

        sound
        {
            engine = VehicleEngineSmallCar,
            engineStart = VehicleEngineSmallCar,
            engineTurnOff = VehicleEngineSmallCar,
            horn = VehicleHornStandard,
            ignitionFail = VehicleIgnitionFailSmallCar,
        }

        extents = 0.7473 0.5165 1.9560,
        mass = 770,
        physicsChassisShape = 0.7473 0.5165 1.9560,
        centerOfMassOffset = 0.0000 0.2637 0.0000,
        shadowExtents = 0.7672 2.1104,
        shadowOffset = 0.0000 0.0000,
        engineForce = 3700,
        engineLoudness = 60,
        engineQuality = 70,
        maxSpeed = 110f,
        gearRatioCount = 4,
        stoppingMovementForce = 4.0f,
        rollInfluence = 0.7f,
        steeringIncrement = 0.04,
        steeringClamp = 0.3,
        suspensionStiffness = 40,
        suspensionCompression = 3.83,
        suspensionDamping = 2.88,
        maxSuspensionTravelCm = 15,
        suspensionRestLength = 0.2f,
        wheelFriction = 1.8f,
        frontEndHealth = 150,
        rearEndHealth = 150,
        seats = 4,

        wheel FrontLeft
        {
            front = true,
            offset = 0.2857 -0.1099 0.5495,
            radius = 0.14f,
            width = 0.20f,
        }

        wheel FrontRight
        {
            front = true,
            offset = -0.2857 -0.1099 0.5440,
            radius = 0.14f,
            width = 0.20f,
        }

        wheel RearLeft
        {
            front = false,
            offset = 0.2857 -0.1099 -0.5000,
            radius = 0.14f,
            width = 0.20f,
        }

        wheel RearRight
        {
            front = false,
            offset = -0.2857 -0.1099 -0.5000,
            radius = 0.14f,
            width = 0.20f,
        }

        template = PassengerSeat4,

        passenger FrontLeft
        {
            position inside
            {
                offset = 0.1484 0.0330 -0.1319,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 0.5330 -0.2637 -0.0934,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontLeft,
            }
        }

        passenger FrontRight
        {
            position inside
            {
                offset = -0.1484 0.0330 -0.1319,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -0.5330 -0.2637 -0.0934,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontRight,
            }
        }

        passenger RearLeft
        {
            position inside
            {
                offset = 0.1484 0.0110 -0.3297,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
            }
        }

        passenger RearRight
        {
            position inside
            {
                offset = -0.1484 0.0110 -0.3297,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
            }
        }

        area Engine
        {
            xywh = 0.0000 -1.1923 0.7473 0.4286,
        }

        area TruckBed
        {
            xywh = 0.0000 1.1923 0.7473 0.4286,
        }

        area SeatFrontLeft
        {
            xywh = 0.6209 0.0330 0.4945 0.4945,
        }

        area SeatFrontRight
        {
            xywh = -0.6209 0.0330 0.4945 0.4945,
        }

        area GasTank
        {
            xywh = 0.5989 0.4011 0.4505 0.4505,
        }

        area TireFrontLeft
        {
            xywh = 0.5989 0.5549 0.4505 0.4505,
        }

        area TireFrontRight
        {
            xywh = -0.5989 0.5549 0.4505 0.4505,
        }

        area TireRearLeft
        {
            xywh = 0.5989 -0.4890 0.4505 0.4505,
        }

        area TireRearRight
        {
            xywh = -0.5989 -0.4890 0.4505 0.4505,
        }

        template = TrunkDoor,
        template = Trunk/part/TruckBed,
        template = Seat/part/SeatFrontLeft,
        template = Seat/part/SeatFrontRight,
        template = Seat/part/SeatRearLeft,
        template = Seat/part/SeatRearRight,

        part SeatRearLeft
        {
            table install
            {
                area = SeatFrontLeft,
            }

            table uninstall
            {
                area = SeatFrontLeft,
            }
        }

        part SeatRearRight
        {
            table install
            {
                area = SeatFrontRight,
            }

            table uninstall
            {
                area = SeatFrontRight,
            }
        }

        part Seat*
        {
            table install
            {
                skills = Mechanics:2,
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                skills = Mechanics:2,
                recipes = Advanced Mechanics,
            }
        }

        template = GloveBox,
        template = GasTank,

        part GasTank
        {
            install
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }

            uninstall
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }
        }

        template = Battery,
        template = Engine,
        template = Muffler,

        part Muffler
        {
            model Defualt
            {
                file = fhq911Exhaust,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }

            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }

        template = EngineDoor,

        part EngineDoor
        {
            anim Open
            {
                sound = VehicleHoodOpenSportsCar,
            }

            anim Close
            {
                sound = VehicleHoodCloseSportsCar,
            }

            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }

        part Heater
        {
            category = engine,

            lua
            {
                update = Vehicles.Update.Heater,
            }
        }

        part PassengerCompartment
        {
            category = nodisplay,

            lua
            {
                update = Vehicles.Update.PassengerCompartment,
            }
        }

        template = Windshield/part/Windshield,
        template = Windshield/part/WindshieldRear,

        part Windshield*
        {
            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }

        template = Window/part/WindowFrontLeft,
        template = Window/part/WindowFrontRight,
        template = Window/part/WindowRearLeft,
        template = Window/part/WindowRearRight,

        part WindowRearLeft
        {
            area = TireRearLeft,
            parent =,

            table install
            {
                requireInstalled =,
            }
        }

        part WindowRearRight
        {
            area = TireRearRight,
            parent =,

            table install
            {
                requireInstalled =,
            }
        }

        part Window*
        {
            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }

        template = Door/part/DoorFrontLeft,
        template = Door/part/DoorFrontRight,

        part DoorFrontLeft
        {
            model Defualt
            {
                file = fhq911LMirror,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part Door*
        {
            anim Open
            {
                sound = VehicleDoorOpenSportsCar,
            }

            anim Close
            {
                sound = VehicleDoorCloseSportsCar,
            }

            anim Lock
            {
                sound = LockVehicleDoorSportsCar,
            }

            anim Unlock
            {
                sound = UnlockVehicleDoorSportsCar,
            }

            anim IsLocked
            {
                sound = VehicleDoorIsLockedSportsCar,
            }

            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }

        template = Tire,

        part TireFrontLeft
        {
            model InflatedTirePlusWheel
            {
                file = fhqPUWheelClassic2Left,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireFrontRight
        {
            model InflatedTirePlusWheel
            {
                file = fhqPUWheelClassic2Right,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireRearLeft
        {
            model InflatedTirePlusWheel
            {
                file = fhqPUWheelClassic2Left,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireRearRight
        {
            model InflatedTirePlusWheel
            {
                file = fhqPUWheelClassic2Right,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        template = Brake,

        part Brake*
        {
            table install
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }
        }

        template = Suspension,

        part Suspension*
        {
            table install
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                skills = Mechanics:7,
                recipes = Advanced Mechanics,
            }
        }

        template = Radio,
        template = Headlight,
		
		useChassisPhysicsCollision = false,

        physics box
        {
            offset = 0.0000 0.0922 -0.0110,
            extents = 0.7473 0.1868 1.9011,
            rotate = 0.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.2637 -0.6081,
            extents = 0.6484 0.2088 0.6923,
            rotate = -29.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.3462 -0.1439,
            extents = 0.6484 0.3516 0.4176,
            rotate = 0.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.2797 0.1264,
            extents = 0.6484 0.3846 0.3187,
            rotate = -53.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.1739 0.5769,
            extents = 0.7473 0.1868 0.6813,
            rotate = 14.0000 0.0000 0.0000,
        }

        attachment trailer
        {
            offset = 0.0000 0.0055 -0.9890,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = -1.0000,
        }

        attachment trailerfront
        {
            offset = 0.0000 0.0000 0.9670,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = 1.0000,
        }
    }
}
